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# Project Tracker Status Priority Subject Assignee Updated
3276OpenMWFeatureNewLowOpenMW-CS, Search: Show number of (remaining) search results and indicate a search without any results03/28/2016 01:57 PM
3275OpenMWFeatureNewLowOpenMW-CS, User Settings: Add an option to reset settings to their default status (per category / all)03/28/2016 01:41 PM
3274OpenMWFeatureNewLowOpenMW-CS, Script Editor: Shortcuts and context menu options for commenting code out and uncommenting code respectively03/28/2016 01:25 PM
3253OpenMWFeatureNewNormalUnlocked doors only in one side.03/15/2016 12:20 PM
3245OpenMWFeatureNewNormalEditor: Instance editing grid03/12/2016 01:38 PM
3236OpenMWFeatureNewNormalShow buffs and debuffs on skills and attributes03/05/2016 11:14 PM
3215OpenMWFeatureNewNormalMake On Target effects when using a Cast on Strike weapon Cast on Swing02/22/2016 10:07 PM
3214OpenMWFeatureNewNormalCustom animation groups02/22/2016 02:54 PM
3206OpenMWFeatureNewNormalEditor: Cell marker menu03/24/2016 12:51 PM
3182OpenMWFeatureNewNormalSane GetStat, ModStat and SetStat02/06/2016 12:08 AM
3171OpenMWFeatureNewNormalEditor: Instance drag selection01/26/2016 12:57 PM
3170OpenMWFeatureNewNormalEditor: Instance/object drop preview01/26/2016 12:55 PM
3169OpenMWFeatureNewNormalEditor: Instance drag out of scenes01/26/2016 12:52 PM
3168OpenMWFeatureNewNormalEditor: Instance drop in scenes01/26/2016 12:50 PM
3167OpenMWFeatureNewNormalEditor: Instance editing mode - scale sub mode03/12/2016 01:32 PM
3166OpenMWFeatureNewNormalEditor: Instance editing mode - rotate sub mode03/12/2016 01:33 PM
3099OpenMWFeatureNewNormalDisabling inventory while dragging an item forces you to drop it02/20/2016 03:25 PM
3083OpenMWFeatureNewNormalPlay animation when NPC is casting spell via script12/15/2015 06:31 PM
3044OpenMWFeatureNewNormalEditor: Render path grid v201/04/2016 06:18 PM
3042OpenMWFeatureNewNormalAllow multiple message boxes at the same time11/28/2015 07:22 PM
3025OpenMWFeatureNewNormalGamepad movement controls are not analogue01/21/2016 05:40 AM
3023OpenMWFeatureNewNormalCS: when (global) searching for added records non-added filters are shown11/21/2015 02:35 PM
3012OpenMWFeatureNewNormalEngine: overarching gravity: make objects sink/rise in water and fall in the air11/21/2015 01:19 PM
3005OpenMWFeatureNewNormalEngine: make HasItemEquipped return true on substrings11/21/2015 02:32 PM
3002OpenMWFeatureNewNormalEngine: make game continue after death as if the PC would still be alive11/11/2015 12:05 AM
3000OpenMWFeatureNewHighEditor: Reimplement 3D scene camera systemKyle Cooley03/04/2016 08:28 AM
2975OpenMWFeatureNewNormalOpenCS: Allow Assignment of Multiple Subrecords01/04/2016 06:16 PM
2974OpenMWFeatureNewNormalOpenCS: Multiple Deletion of Subrecords01/04/2016 06:16 PM
2968OpenMWFeatureNewNormalArcher should hold the bow with his/her left hand01/16/2016 04:05 PM
2967OpenMWFeatureNewNormalOpenMW: please make all windows of menumode instantly update on (un)equipping items10/11/2015 07:02 PM
2965OpenMWFeatureNewNormalOpenMW: SetBlindness has no effect on NPCs/creatures10/10/2015 12:49 AM
2960OpenMWFeatureNewNormalOpenMW: please make Disable and SetDelete work on a worn calling object10/07/2015 07:27 PM
2957OpenMWFeatureNewNormalopenmw.org/faq MW GOTY is available DRM free from GOG for 19,99 €10/05/2015 03:35 AM
2947OpenMWFeatureNewNormalLauncher - Support extraction of the GOG DRM Free Version of Morrowind Installer.11/23/2015 08:31 PM
2945OpenMWFeatureNewNormala debug function that prints messages to a separate debug window in the game09/27/2015 08:24 PM
2940OpenMWFeatureNewNormalOpenMW-CS: please provide search for magic effects in the spells view - e.g. !string("effects","blind")09/25/2015 04:30 PM
2939OpenMWFeatureNewNormalOpenMW-CS: "scale" and "lighting effect" are missing in the "magic effects" section / provide add and clone magic effects09/25/2015 04:24 PM
2937OpenMWFeatureNewNormalOpenMW-CS: script verifier should check if used object exists09/24/2015 01:23 PM
2936OpenMWFeatureNewNormalOpenMW-CS: objects table view lacks "Level" column09/23/2015 10:59 PM
2935OpenMWFeatureNewNormalOpenMW-CS: please add a dropdown menu / autocomplete for functions that can be used in the dialogue Info Conditions09/23/2015 05:51 PM
2923OpenMWFeatureNewNormalOption to show the damage of the arrows through tooltip.09/18/2015 12:03 AM
2912OpenMWFeatureNewNormalOpenMW / OpenMW-CS: make setting local variable value to value of an other scripts variable possible09/08/2015 05:58 PM
2905OpenMWFeatureNewNormalEditable DayNight length09/07/2015 03:17 PM
2904OpenMWFeatureNewNormalmake it possible to use "pc" for "player" or have "player->" set implicitly in the console09/07/2015 01:57 AM
2903OpenMWFeatureNewNormalOpenMW: make trade gold and inventory gold the same09/06/2015 04:37 PM
2895OpenMWFeatureNewNormalOpenMW-CS: please add column "Dialogue Type" to TopicInfo view08/26/2015 03:23 PM
2887OpenMWFeatureNewNormalOpenMW-CS: auto calculate the magicka cost of a spell08/23/2015 04:22 PM
2870OpenMWFeatureNewNormalOpenMW-CS: overview of records of a mod08/21/2015 11:11 PM
2860OpenMWFeatureNewNormal[MAC OS X] Cannot Command + Tab while in fullscreen01/04/2016 06:16 PM
2858OpenMWFeatureFeedback neededNormalOpenmw Launcher: please add a tab to the launcher for handling datafolders08/20/2015 10:29 AM
2857OpenMWFeatureFeedback neededLowOpenMW Launcher: please make the list of mods sortable08/20/2015 01:29 AM
2847OpenMWFeatureNewNormalOpenMW Launcher: copying the path of a mod by using the context menu08/12/2015 05:13 PM
2846OpenMWFeatureNewNormalOpenMW-CS: please add instant-preview for objects08/12/2015 04:37 PM
2845OpenMWFeatureNewNormalOpenMW-CS: open preview for armor/weapon/... on CTRL-doubleclick08/12/2015 12:44 PM
2834OpenMWFeatureNewNormalhave openMW's UI remember what menu items were 'pinned' across boots.08/08/2015 04:41 AM
2831OpenMWFeatureFeedback neededLowFeature Request - Boots for Beast Races08/15/2015 10:32 AM
2824OpenMWFeatureNewNormalEditor: startup screen11/09/2015 12:00 PM
2817OpenMWFeatureNewNormalOpenMW: Please make the mouse pointer scriptable08/03/2015 01:36 PM
2813OpenMWFeatureNewNormalScriptParser generates warnings without context from FileParser08/01/2015 07:37 PM
2805OpenMWFeatureNewNormalOpenMW: make it possible to scale objects (in x- or y-plane)07/31/2015 11:20 PM
2783OpenMWFeatureNewNormalOpengl es2 support12/03/2015 12:54 PM
2780OpenMWFeatureNewNormalA way to see current OpenMW version in the console07/17/2015 03:56 PM
2766OpenMWFeatureNewNormalInstall game patches in installation wizard07/10/2015 01:37 AM
2765OpenMWFeatureNewLowMake crosshair appear only when needed.07/16/2015 07:23 PM
2758OpenMWFeatureNewLowOpenMW: Use Variables To Control Skill/Attribute Maximum LevelsSteven Jackson07/07/2015 09:17 AM
2748OpenMWFeatureNewNormalOpenCS should use one resource manager per document01/04/2016 06:16 PM
2707OpenMWFeatureNewNormalOpenMW: make (long) hair flow over the torso instead of into the torso06/18/2015 01:44 PM
2695OpenMWFeatureNewNormalOpenMW-CS: please make non- and mandatory data easily distinguishable06/17/2015 04:34 PM
2694OpenMWFeatureNewNormalOpenMW-CS: please rename "model" to "animation" where it fits to make clear what is ment/needed06/17/2015 04:29 PM
2691OpenMWFeatureNewNormalOpenMW: flame particles sometimes not shown in char portrait07/19/2015 01:49 AM
2686OpenMWFeatureNewNormal(OSG) Timestamps in openmw.log12/09/2015 02:45 AM
2681OpenMWFeatureNewNormalOpenMW: option/scriptable that ghosts can pass walls and doors06/14/2015 02:05 PM
2673OpenMWFeatureFeedback neededLowMake Morrowind playable with 3rd person view08/15/2015 10:35 AM
2671OpenMWFeatureFeedback neededLowOpenMW: turn off expericence/attribute/... caps08/15/2015 04:19 PM
2670OpenMWFeatureNewNormalOpenMW-OSG: it's not possible to quit the game when enableracemenu is active06/12/2015 10:42 PM
2666OpenMWFeatureNewNormalMake body and its animation visible from 1st person02/25/2016 09:45 PM
2664OpenMWFeatureNewNormalOpenMW OSG: falling from 9.000.000 units height into water should be deadly11/08/2015 08:52 PM
2648OpenMWFeatureNewNormalOpenMW: make ctrl-{left,right} in the console place the cursor to the previous/next string 12/09/2015 02:22 PM
2647OpenMWFeatureNewNormalOpenMW: autocomplete after ACTOR-> and auto-setting quotation marks06/10/2015 05:18 PM
2646OpenMWFeatureNewNormalOpenMW-CS: autocomplete for the script subview06/10/2015 05:10 PM
2617OpenMWFeatureNewNormalOpenMW: main menu and console should always be accessible when playing06/05/2015 08:51 PM
2613OpenMWFeatureNewNormalEditor: please provide save and open/load hotkeys11/11/2015 08:20 PM
2605OpenMWFeatureNewNormalEditor: provide filtering global search06/02/2015 10:38 PM
2599OpenMWFeatureNewNormalEditor: please mark the "opened" object in the scene view07/16/2015 06:13 PM
2596OpenMWFeatureNewNormalEditor: make the CS "play" media data (mp3,dds,tga...)06/01/2015 01:34 AM
2595OpenMWFeatureNewNormalOpenMW / Editor: provide a way to easily determine the PCs gender05/31/2015 06:40 PM
2577OpenMWFeatureNewNormalEditor: Add the ability to close all opened subviews05/24/2015 01:47 PM
2572OpenMWFeatureNewNormalEditor: suggestions for sorting NPC data in the edit-view05/21/2015 02:37 AM
2566OpenMWFeatureNewNormalOPENMW / CS: NAM9 record changing and reading in cell records for potions, clothes, etc05/17/2015 09:18 PM
2560OpenMWFeatureNewNormalEditor: make it possible to edit terrain11/08/2015 08:46 PM
2554OpenMWFeatureConfirmedNormalEditor: Modifying an object in the cell view should trigger the instances table to scroll to the corresponding record06/14/2015 10:47 PM
2536OpenMWFeatureNewNormalOpenMW: please provide a way to determine what material an object (or just PC/NPC) collides with05/15/2015 01:05 AM
2532OpenMWFeatureNewNormalEditor: Please make it possible to set a filter (like project::added) to each table.05/11/2015 11:25 AM
2531OpenMWFeatureIn ProgressNormalEditor: Row filter for result window (search and verification results)Stanislav Bas01/04/2016 06:17 PM
2529OpenMWFeatureNewNormalMultiple Autosaves05/10/2015 12:32 AM
2522OpenMWFeatureNewNormalOpenMW: Please provide shift/control-click behaviour as in bartering to any container07/31/2015 07:18 PM
2511OpenMWFeatureNewNormalOpenMW-CS / EDITOR: helping indent code in the script editor04/26/2015 11:17 PM
2509OpenMWFeatureNewNormalOpenMW-CS / EDITOR: marking occurances of a specific variable (or script text in general)04/26/2015 11:05 PM
2508OpenMWFeatureNewNormalOpenMW-CS / EDITOR: display script variables in a specific color (syntax highlighting)04/26/2015 10:57 PM
2501OpenMWFeatureNewNormalAllow mouse to be free in windowed mode whenever not on the main world screen04/25/2015 12:32 PM
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