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Project
Tracker
Status
Priority
Subject
Assignee
Updated
3276
OpenMW
Feature
New
Low
OpenMW-CS, Search: Show number of (remaining) search results and indicate a search without any results
03/28/2016 01:57 PM
3275
OpenMW
Feature
New
Low
OpenMW-CS, User Settings: Add an option to reset settings to their default status (per category / all)
03/28/2016 01:41 PM
3274
OpenMW
Feature
New
Low
OpenMW-CS, Script Editor: Shortcuts and context menu options for commenting code out and uncommenting code respectively
03/28/2016 01:25 PM
3253
OpenMW
Feature
New
Normal
Unlocked doors only in one side.
03/15/2016 12:20 PM
3245
OpenMW
Feature
New
Normal
Editor: Instance editing grid
03/12/2016 01:38 PM
3236
OpenMW
Feature
New
Normal
Show buffs and debuffs on skills and attributes
03/05/2016 11:14 PM
3215
OpenMW
Feature
New
Normal
Make On Target effects when using a Cast on Strike weapon Cast on Swing
02/22/2016 10:07 PM
3214
OpenMW
Feature
New
Normal
Custom animation groups
02/22/2016 02:54 PM
3206
OpenMW
Feature
New
Normal
Editor: Cell marker menu
03/24/2016 12:51 PM
3182
OpenMW
Feature
New
Normal
Sane GetStat, ModStat and SetStat
02/06/2016 12:08 AM
3171
OpenMW
Feature
New
Normal
Editor: Instance drag selection
01/26/2016 12:57 PM
3170
OpenMW
Feature
New
Normal
Editor: Instance/object drop preview
01/26/2016 12:55 PM
3169
OpenMW
Feature
New
Normal
Editor: Instance drag out of scenes
01/26/2016 12:52 PM
3168
OpenMW
Feature
New
Normal
Editor: Instance drop in scenes
01/26/2016 12:50 PM
3167
OpenMW
Feature
New
Normal
Editor: Instance editing mode - scale sub mode
03/12/2016 01:32 PM
3166
OpenMW
Feature
New
Normal
Editor: Instance editing mode - rotate sub mode
03/12/2016 01:33 PM
3099
OpenMW
Feature
New
Normal
Disabling inventory while dragging an item forces you to drop it
02/20/2016 03:25 PM
3083
OpenMW
Feature
New
Normal
Play animation when NPC is casting spell via script
12/15/2015 06:31 PM
3044
OpenMW
Feature
New
Normal
Editor: Render path grid v2
01/04/2016 06:18 PM
3042
OpenMW
Feature
New
Normal
Allow multiple message boxes at the same time
11/28/2015 07:22 PM
3025
OpenMW
Feature
New
Normal
Gamepad movement controls are not analogue
01/21/2016 05:40 AM
3023
OpenMW
Feature
New
Normal
CS: when (global) searching for added records non-added filters are shown
11/21/2015 02:35 PM
3012
OpenMW
Feature
New
Normal
Engine: overarching gravity: make objects sink/rise in water and fall in the air
11/21/2015 01:19 PM
3005
OpenMW
Feature
New
Normal
Engine: make HasItemEquipped return true on substrings
11/21/2015 02:32 PM
3002
OpenMW
Feature
New
Normal
Engine: make game continue after death as if the PC would still be alive
11/11/2015 12:05 AM
3000
OpenMW
Feature
New
High
Editor: Reimplement 3D scene camera system
Kyle Cooley
03/04/2016 08:28 AM
2975
OpenMW
Feature
New
Normal
OpenCS: Allow Assignment of Multiple Subrecords
01/04/2016 06:16 PM
2974
OpenMW
Feature
New
Normal
OpenCS: Multiple Deletion of Subrecords
01/04/2016 06:16 PM
2968
OpenMW
Feature
New
Normal
Archer should hold the bow with his/her left hand
01/16/2016 04:05 PM
2967
OpenMW
Feature
New
Normal
OpenMW: please make all windows of menumode instantly update on (un)equipping items
10/11/2015 07:02 PM
2965
OpenMW
Feature
New
Normal
OpenMW: SetBlindness has no effect on NPCs/creatures
10/10/2015 12:49 AM
2960
OpenMW
Feature
New
Normal
OpenMW: please make Disable and SetDelete work on a worn calling object
10/07/2015 07:27 PM
2957
OpenMW
Feature
New
Normal
openmw.org/faq MW GOTY is available DRM free from GOG for 19,99 €
10/05/2015 03:35 AM
2947
OpenMW
Feature
New
Normal
Launcher - Support extraction of the GOG DRM Free Version of Morrowind Installer.
11/23/2015 08:31 PM
2945
OpenMW
Feature
New
Normal
a debug function that prints messages to a separate debug window in the game
09/27/2015 08:24 PM
2940
OpenMW
Feature
New
Normal
OpenMW-CS: please provide search for magic effects in the spells view - e.g. !string("effects","blind")
09/25/2015 04:30 PM
2939
OpenMW
Feature
New
Normal
OpenMW-CS: "scale" and "lighting effect" are missing in the "magic effects" section / provide add and clone magic effects
09/25/2015 04:24 PM
2937
OpenMW
Feature
New
Normal
OpenMW-CS: script verifier should check if used object exists
09/24/2015 01:23 PM
2936
OpenMW
Feature
New
Normal
OpenMW-CS: objects table view lacks "Level" column
09/23/2015 10:59 PM
2935
OpenMW
Feature
New
Normal
OpenMW-CS: please add a dropdown menu / autocomplete for functions that can be used in the dialogue Info Conditions
09/23/2015 05:51 PM
2923
OpenMW
Feature
New
Normal
Option to show the damage of the arrows through tooltip.
09/18/2015 12:03 AM
2912
OpenMW
Feature
New
Normal
OpenMW / OpenMW-CS: make setting local variable value to value of an other scripts variable possible
09/08/2015 05:58 PM
2905
OpenMW
Feature
New
Normal
Editable DayNight length
09/07/2015 03:17 PM
2904
OpenMW
Feature
New
Normal
make it possible to use "pc" for "player" or have "player->" set implicitly in the console
09/07/2015 01:57 AM
2903
OpenMW
Feature
New
Normal
OpenMW: make trade gold and inventory gold the same
09/06/2015 04:37 PM
2895
OpenMW
Feature
New
Normal
OpenMW-CS: please add column "Dialogue Type" to TopicInfo view
08/26/2015 03:23 PM
2887
OpenMW
Feature
New
Normal
OpenMW-CS: auto calculate the magicka cost of a spell
08/23/2015 04:22 PM
2870
OpenMW
Feature
New
Normal
OpenMW-CS: overview of records of a mod
08/21/2015 11:11 PM
2860
OpenMW
Feature
New
Normal
[MAC OS X] Cannot Command + Tab while in fullscreen
01/04/2016 06:16 PM
2858
OpenMW
Feature
Feedback needed
Normal
Openmw Launcher: please add a tab to the launcher for handling datafolders
08/20/2015 10:29 AM
2857
OpenMW
Feature
Feedback needed
Low
OpenMW Launcher: please make the list of mods sortable
08/20/2015 01:29 AM
2847
OpenMW
Feature
New
Normal
OpenMW Launcher: copying the path of a mod by using the context menu
08/12/2015 05:13 PM
2846
OpenMW
Feature
New
Normal
OpenMW-CS: please add instant-preview for objects
08/12/2015 04:37 PM
2845
OpenMW
Feature
New
Normal
OpenMW-CS: open preview for armor/weapon/... on CTRL-doubleclick
08/12/2015 12:44 PM
2834
OpenMW
Feature
New
Normal
have openMW's UI remember what menu items were 'pinned' across boots.
08/08/2015 04:41 AM
2831
OpenMW
Feature
Feedback needed
Low
Feature Request - Boots for Beast Races
08/15/2015 10:32 AM
2824
OpenMW
Feature
New
Normal
Editor: startup screen
11/09/2015 12:00 PM
2817
OpenMW
Feature
New
Normal
OpenMW: Please make the mouse pointer scriptable
08/03/2015 01:36 PM
2813
OpenMW
Feature
New
Normal
ScriptParser generates warnings without context from FileParser
08/01/2015 07:37 PM
2805
OpenMW
Feature
New
Normal
OpenMW: make it possible to scale objects (in x- or y-plane)
07/31/2015 11:20 PM
2783
OpenMW
Feature
New
Normal
Opengl es2 support
12/03/2015 12:54 PM
2780
OpenMW
Feature
New
Normal
A way to see current OpenMW version in the console
07/17/2015 03:56 PM
2766
OpenMW
Feature
New
Normal
Install game patches in installation wizard
07/10/2015 01:37 AM
2765
OpenMW
Feature
New
Low
Make crosshair appear only when needed.
07/16/2015 07:23 PM
2758
OpenMW
Feature
New
Low
OpenMW: Use Variables To Control Skill/Attribute Maximum Levels
Steven Jackson
07/07/2015 09:17 AM
2748
OpenMW
Feature
New
Normal
OpenCS should use one resource manager per document
01/04/2016 06:16 PM
2707
OpenMW
Feature
New
Normal
OpenMW: make (long) hair flow over the torso instead of into the torso
06/18/2015 01:44 PM
2695
OpenMW
Feature
New
Normal
OpenMW-CS: please make non- and mandatory data easily distinguishable
06/17/2015 04:34 PM
2694
OpenMW
Feature
New
Normal
OpenMW-CS: please rename "model" to "animation" where it fits to make clear what is ment/needed
06/17/2015 04:29 PM
2691
OpenMW
Feature
New
Normal
OpenMW: flame particles sometimes not shown in char portrait
07/19/2015 01:49 AM
2686
OpenMW
Feature
New
Normal
(OSG) Timestamps in openmw.log
12/09/2015 02:45 AM
2681
OpenMW
Feature
New
Normal
OpenMW: option/scriptable that ghosts can pass walls and doors
06/14/2015 02:05 PM
2673
OpenMW
Feature
Feedback needed
Low
Make Morrowind playable with 3rd person view
08/15/2015 10:35 AM
2671
OpenMW
Feature
Feedback needed
Low
OpenMW: turn off expericence/attribute/... caps
08/15/2015 04:19 PM
2670
OpenMW
Feature
New
Normal
OpenMW-OSG: it's not possible to quit the game when enableracemenu is active
06/12/2015 10:42 PM
2666
OpenMW
Feature
New
Normal
Make body and its animation visible from 1st person
02/25/2016 09:45 PM
2664
OpenMW
Feature
New
Normal
OpenMW OSG: falling from 9.000.000 units height into water should be deadly
11/08/2015 08:52 PM
2648
OpenMW
Feature
New
Normal
OpenMW: make ctrl-{left,right} in the console place the cursor to the previous/next string
12/09/2015 02:22 PM
2647
OpenMW
Feature
New
Normal
OpenMW: autocomplete after ACTOR-> and auto-setting quotation marks
06/10/2015 05:18 PM
2646
OpenMW
Feature
New
Normal
OpenMW-CS: autocomplete for the script subview
06/10/2015 05:10 PM
2617
OpenMW
Feature
New
Normal
OpenMW: main menu and console should always be accessible when playing
06/05/2015 08:51 PM
2613
OpenMW
Feature
New
Normal
Editor: please provide save and open/load hotkeys
11/11/2015 08:20 PM
2605
OpenMW
Feature
New
Normal
Editor: provide filtering global search
06/02/2015 10:38 PM
2599
OpenMW
Feature
New
Normal
Editor: please mark the "opened" object in the scene view
07/16/2015 06:13 PM
2596
OpenMW
Feature
New
Normal
Editor: make the CS "play" media data (mp3,dds,tga...)
06/01/2015 01:34 AM
2595
OpenMW
Feature
New
Normal
OpenMW / Editor: provide a way to easily determine the PCs gender
05/31/2015 06:40 PM
2577
OpenMW
Feature
New
Normal
Editor: Add the ability to close all opened subviews
05/24/2015 01:47 PM
2572
OpenMW
Feature
New
Normal
Editor: suggestions for sorting NPC data in the edit-view
05/21/2015 02:37 AM
2566
OpenMW
Feature
New
Normal
OPENMW / CS: NAM9 record changing and reading in cell records for potions, clothes, etc
05/17/2015 09:18 PM
2560
OpenMW
Feature
New
Normal
Editor: make it possible to edit terrain
11/08/2015 08:46 PM
2554
OpenMW
Feature
Confirmed
Normal
Editor: Modifying an object in the cell view should trigger the instances table to scroll to the corresponding record
06/14/2015 10:47 PM
2536
OpenMW
Feature
New
Normal
OpenMW: please provide a way to determine what material an object (or just PC/NPC) collides with
05/15/2015 01:05 AM
2532
OpenMW
Feature
New
Normal
Editor: Please make it possible to set a filter (like project::added) to each table.
05/11/2015 11:25 AM
2531
OpenMW
Feature
In Progress
Normal
Editor: Row filter for result window (search and verification results)
Stanislav Bas
01/04/2016 06:17 PM
2529
OpenMW
Feature
New
Normal
Multiple Autosaves
05/10/2015 12:32 AM
2522
OpenMW
Feature
New
Normal
OpenMW: Please provide shift/control-click behaviour as in bartering to any container
07/31/2015 07:18 PM
2511
OpenMW
Feature
New
Normal
OpenMW-CS / EDITOR: helping indent code in the script editor
04/26/2015 11:17 PM
2509
OpenMW
Feature
New
Normal
OpenMW-CS / EDITOR: marking occurances of a specific variable (or script text in general)
04/26/2015 11:05 PM
2508
OpenMW
Feature
New
Normal
OpenMW-CS / EDITOR: display script variables in a specific color (syntax highlighting)
04/26/2015 10:57 PM
2501
OpenMW
Feature
New
Normal
Allow mouse to be free in windowed mode whenever not on the main world screen
04/25/2015 12:32 PM
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