Resource priority confusion when using the local data path as installation root
Simple texture replacement in Tribunal/Mournhold isn't working, when using separate data folders, as described in Detailed mod installation instructions outlined here: https://wiki.openmw.org/index.php?title=Mod_installation
The only way textures can be replaced in Mournhold is by overwriting existing textures in the Data folder, which is the vanilla Morrowind method. This issue might also affect Boodmoon, as well. I have not tested that.
Using separate data folders for texture replacement works fine elsewhere in the game (Balmora, Caldera and so forth).
I have verified the ordering of folders is correct and I'm using openmw-0.40
(RM-3557 from redmine: created on 2016-09-21 by Snaar fal, , closed on 2018-01-14 by scrawl .)
Attachments: openmw.cfg