Actors that start the game dead always have the same death pose
In OpenMW, NPCs or creatures that start the game dead always have the same death pose. In the original engine, the pose is random. (Ash Zombie is an example of a creature with more than one possible death pose)
Tested on 0.39.0 (nightly build 64fdc5a2), Windows 7 64-bit.
(RM-3397 from redmine: created on 2016-05-19 by R. D., , closed on 2016-05-19 by scrawl .)
Edited by redmine