OpenMW-CS: Unchecking "Auto Calc" flag changes certain values
When editing an NPC record in the Objects table, you may want to uncheck the "Auto Calc" flag in order to adjust some values, e.g. the NPC's level or his sneak skill. While all attribute and skill values remain the same, the values for "Level", "Health", "Mana", "Fatigue", "NPC", "Disposition", "Reputation" and "Gold" change to unrealistic values. They should keep their former values too.
This was tested with the latest nightly build from Ace.
System: Windows 7 (32 bit)
(RM-3278 from redmine: created on 2016-03-28 by Martin Otto, , closed on 2018-05-11 by Alf Henrik Sauge)