Game crash when approaching alit.
After exiting the Favel ancestral tomb, near the Ahemmusa camp, my game crash whenever I approach a nearby alit.
Running gdb and printing the backtrace gives:
(...) Loading cell 9, 16 Loading cell 9, 17 [New Thread 0x7fffe4f3b700 (LWP 2480)] [New Thread 0x7fffd8b12700 (LWP 2485)] [New Thread 0x7fffde580700 (LWP 2484)] [New Thread 0x7fffdffff700 (LWP 2481)] Program received signal SIGSEGV, Segmentation fault. [Switching to Thread 0x7fffe4f3b700 (LWP 2480)] 0x0000000000000105 in ?? () (gdb) bt #0 0x0000000000000105 in ?? () #1 0x00007ffff6d3421d in osg::GLBufferObject::compileBuffer() () from /usr/lib/libosg.so.100 #2 0x00007ffff6e5bea5 in osg::DrawElementsUShort::draw(osg::State&, bool) const () from /usr/lib/libosg.so.100 #3 0x00007ffff6d95b80 in osg::Geometry::drawImplementation(osg::RenderInfo&) const () from /usr/lib/libosg.so.100 #4 0x00007ffff72d61bf in osgUtil::RenderLeaf::render(osg::RenderInfo&, osgUtil::RenderLeaf*) () from /usr/lib/libosgUtil.so.100 #5 0x00007ffff72cf785 in osgUtil::RenderBin::drawImplementation(osg::RenderInfo&, osgUtil::RenderLeaf*&) () from /usr/lib/libosgUtil.so.100 #6 0x00007ffff72dd5e7 in osgUtil::RenderStage::drawImplementation(osg::RenderInfo&, osgUtil::RenderLeaf*&) () from /usr/lib/libosgUtil.so.100 #7 0x00007ffff72dc491 in osgUtil::RenderStage::drawInner(osg::RenderInfo&, osgUtil::RenderLeaf*&, bool&) () from /usr/lib/libosgUtil.so.100 #8 0x00007ffff72dec02 in osgUtil::RenderStage::draw(osg::RenderInfo&, osgUtil::RenderLeaf*&) () from /usr/lib/libosgUtil.so.100 #9 0x00007ffff72e9011 in osgUtil::SceneView::draw() () from /usr/lib/libosgUtil.so.100 #10 0x00007ffff784cea7 in osgViewer::Renderer::draw() () from /usr/lib/libosgViewer.so.100 #11 0x00007ffff6dba771 in osg::GraphicsContext::runOperations() () from /usr/lib/libosg.so.100 #12 0x00007ffff6e51e7f in osg::OperationThread::run() () from /usr/lib/libosg.so.100 #13 0x00007ffff6dbc6a8 in osg::GraphicsThread::run() () from /usr/lib/libosg.so.100 #14 0x00007ffff6a42be8 in OpenThreads::ThreadPrivateActions::StartThread(void*) () from /usr/lib/libOpenThreads.so.20 #15 0x00007ffff34b14a4 in start_thread () from /usr/lib/libpthread.so.0 #16 0x00007ffff1d0012d in clone () from /usr/lib/libc.so.6
Attached is the save file and the crash log. To reproduce, just walk toward the alit. Walking in another direction (opposite for instance) works fine.
(RM-2876 from redmine: created on 2015-08-19 by Alexandre Bury, , closed on 2015-09-03 by nobody, relates #2754 (closed))