Non-uniform scaling
AFAIK SetScale can already be used for proportional scaling (xy)
x xor y would be nice too, especially if it could be done for any object in the game world. As well it is desirable to set this for a class like all NPC or all Orks or all rocks ... and not (only) on a specific reference/instance.
Is there something like setting a class variable possible, planned, doable? If scaling is defined there?
(RM-2805 from redmine: created on 2015-07-31 by Who Knows, )
Edited by redmine