sleep interruption is a little off (is this an added feature?)
resting in wild for 1 hour results in a random encounter 100% of the time for me. resting for 24 hours seemingly results in random encounters ~20% of the time for me.
I feel this is a little off, as resting longer should increase my chances of running into an enemy, instead of decrease the odds.
However, It feels amazing to be able to spam-train rats/nix hounds so fast (as an alchemy buff, this is quite nice).
I am working on screencapping this as soon as i figure out how to do so on ubuntu linux.
v0.36.0
(RM-2781 from redmine: created on 2015-07-16 by vivec Ae Seht, , closed on 2015-08-17 by scrawl .)