Mannequins in mods appear as dead bodies
I'm running OpenMW .351 on Windows XP SP3.
I am running the Ravenloft mod which is a very large house with some mannequins to display armor and weapons. In the original Morrowind engine, these mannequins are standing up as stationary NPCs (I do not know how the mod does that). In OpenMW, they are laying down as if they are dead NPCs.
I admit that it is debatable whether this is a bug or enhancement request as I don't think there are any mannequins in the base game so perhaps this modder is using some workaround/engine bug to produce the standing mannequins. However I believe this is a bug as this is a deviation from how the standard Morrowind engine works.
Original Link (seems down): http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=4482 Newer Link: https://tesrenewal.com/forums/morroblivion-mod-releases/rel-ravenloft-huge-house-mod
(RM-2513 from redmine: created on 2015-04-26 by Matthew Smithson, , closed on 2015-09-17 by scrawl .)
Attachments: Mannequin_Tester.omwsave