OpenMW-CS fails to compile scripts where actor or container names have an underscore.
In testing a companion mod I came across several scripts that failed to verify due to lines like
11AA_Laura->RemoveItem, "11AA_dancingrobe" 1
being marked as a syntax error. Putting quotes around the actor name removes the error as in
"11AA_Laura"->RemoveItem, "11AA_dancingrobe" 1
The original works OK in vanilla, I assume the _ character is causing a problem in OpenMW and OpenMW-CS.
(RM-2477 from redmine: created on 2015-04-05 by R G, , closed on 2017-09-13 by nobody, relates #1730 (closed))
Edited by redmine