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: Guard will continuously run into mudcrab
: Saw in Dome of Kasia doesnt harm the player
: Rat floats when killed near the door
: Kwama eggsacks pulse too fast
: NPC voice sound source should be placed at their head
: OpenMW installation wizard crashes...
: Editor: handle DELE subrecord at the end of a record
: ESM error Unknown subrecord in Grandmaster of Hlaalu
: Bloodmoon quest Ristaag: Sattir not consistently dying, plot fails to advance; same with Grerid
: "The Swimmer" moves away after leading you to underwater cave
: Loading previous save duplicates containers and harvestables
: Inventory doll - Cursor not respecting order of clothes
: OpenMW: starting a new game leads to CTD / Fatal Error
: OpenMW-CS: it's not possible to create an omwaddon containing a dot in the file name
: Dialog box can't disable a npc if it is in another cell. (Rescue Madura Seran).
: atronach sign behavior (spell absorption) changes when trying to receive a blessing at "shrine of tribunal"
: Enchantment Merchant Items reshuffled EVERY time 'barter' is clicked
: ESM Error: Unknown subrecord if Deus Ex Machina mod is loaded
: OpenMW: resurrecting the player via console does not work when health was 0
: Projectile weapons work underwater
: "Expected subrecord" bugs showing up.
: can't use keywords in strings for MessageBox
: NIFFile Error while loading meshes with a NiLODNode
: Engine: items should sink to the ground when dropped under water
: NIFFile Error while loading meshes with a NiPointLight
: Engine: something wrong with scripting - crash / fatal error
: CS: verify does not check if given "item ID" (as content) for a "container" exists
: [MOD: Julan Ashlander Companion] Dialogue not triggering correctly
: Tooltips for Health, Magicka and Fatigue show in Options menu even when bars aren't visible
: Item count check dialogue option doesn't work (Guards accept gold even if you don't have enough)
: Owned tooltip color affects spell tooltips incorrrectly
: Fatal error loading old ES_Landscape.esp in Store<ESM::LandTexture>::search
: Player sounds come from underneath
: Execution of script failed: There is a message box already
: Fatal Error
: High field of view results in first person rendering glitches
: Crash on new game at character class selection
: Physiched sleeves aren't rendered correctly.
: NPCs use wrong landing sound
: Mod support regression: Andromeda's fast travel.
: Missing Journal Textures without Tribunal and Bloodmoon installed
: repeated aifollow causes the distance to stack
: Creature Dialogues not showing when certain Function/Conditions are required.
: Crash when entering Holamayan Monastery with mesh replacer installed
: Party at Boro's House – Creature with Class don't talk under OpenMW
: Dreamers spawn too soon
: Certain controls erroneously work as a werewolf
: Multiple unique soultrap spell sources clone souls.
: Summoned creatures and objects disappear at midnight
: gamecontrollerdb file creation with wrong extension
: Dialogue Function "Same Race" is avoided
: Dialogue Bug: Choice conditions are tested when not in a choice
: Body Parts are not rendered when used in a pose.
: NPC direction is reversed during sneak awareness check
: Improper rendering in container menu vs. inventory menu
: Sound effects from one direction don't necessarily affect both speakers in stereo
: Different fov settings for hands and the game world
: Handle movement of objects between cells
: Editor: choosing colors for syntax highlighting
: Editor: hide script error list when there are no errors
: Accept a file format other than nif
: OpenMW: player->SetDelete 1 results in: PC can't move, menu can be opened
: Editor: make it possible to preset the height of the script check area in a script view
: Editor: Tooltips in 3D scene
: Werewolf field of view
: Quicksave indicator
: const version of Ptr
: Editor: redo user settings system
© 2006-2017 Jean-Philippe Lang