— 0 open)
: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed
: Some books'/scrolls' contents are displayed incorrectly
: Editor: status bar is not updated when record filter is changed
: Editor: Documents are not removed on closing the last view
: Editor: File->Exit only checks the document it was issued from.
: Bluetooth on with no speaker connected results in significantly longer initial load times
: NPCs react from too far distance
: PC is placed on top of following NPC when changing cell
: Tall PC can get stuck in staircases
: Editor: Subviews are deleted on shutdown instead when they are closed
: Door marker on Ghorak Manor's balcony makes PC stuck
: Loaddoor to Sadrith Mora, Telvanni Council House spawns PC in the air
: Use Appropriate Application Icons on Windows
: Tribunal expansion, Meryn Othralas the backstage manager in the theatre group in Mournhold in the great bazaar district is floating a good feet above the ground.
: Rain is broken in third person
: Thunder and lighting still occurs while the game is paused during the rain.
: No long jumping
: Editor: ReferenceableID drag to references record filter field creates incorrect filter
: Rest on Water
: "Cancel" button is not always on the same side of menu
: Editor: content file can be opened multiple times from the same dialogue
: Unhandled ffmpeg sample formats
: Editor: "Edit Record" context menu button not opening subview for journal infos
: Editor: record edits result in duplicate entries
: Editor: Some characters cannot be used in addon name
: Resizing the map does not keep the pre-resize center at the post-resize center
: Recovering Cloudcleaver quest: attacking Sosia is considered a crime when you side with Hlormar
: Editor: Preferences window appears off screen
: Editor: Record filter title should be moved two pixels to the right
: Subrecord error in MAO_Containers
: Knocked-out actors don't fully act knocked out
: "Soul trapped" sound doesn't play
: Missing sound effect for enchanted items with empty charge
: Missing console command: ResetActors (RA)
: Vendor category "MagicItems" is unhandled
: Launcher doesn't start if a file listed in launcher.cfg has correct name but wrong capitalization
: Editor: Region field for cell record in dialogue subview not working
: Editor: Change "Musics" to "Music"
: Goblins killed while knocked down remain in knockdown-pose
: CellChanged events should not trigger when crossing exterior cell border
: Spriggans killed instantly if hit while regening
: Magic Menu text not un-highlighting correctly when going from spell to item as active magic.
: Stuck in ceiling when entering castle karstaags tower.
: Unlit torches still produce a burning sound
: Can type text in price field in barter window
: Equipped items do not emit sounds
: draugr lord aesliip will attack you and remain non-hostile
: Guard asks player to pay bounty of 0 gold
: getdistance should only return max float if ref and target are in different worldspaces
: Crash Report
: Conjured Equipment cant be reequiped if removed.
: Only Gidar Verothan follows you during establish the mine quest.
: Black screen when you open the door and breath underwater
: Crash on casting recall spell
: Bound item checks should use the GMSTs
: Bugged door. Mournhold, The Winged Guar
: Crime reported for attacking Drathas Nerus's henchmen while they attack Dilborn
: Weird Quest Flow Infidelities quest
: Follower fighting with gone npc
: Npcs will drown themselves
: World map arrow stays static when inside a building..
: Ulyne Henim disappears when game is loaded inside Vas
: alchemy-> potion of paralyze
: "levitation magic cannot be used here" shows outside of tribunal
: AI prefer melee over magic.
: Tamriel Rebuilt: Named cells that lie within the overlap with Morrowind.esm are not shown.
: BTB - Spells 14.1 magic effects don´t overwrite the Vanilla ones but are added.
: Stacks of items are worth more when sold individually
: Launcher does not list addon files if base game file is renamed to a different case
: Mod "Tel Nechim - moved" breaks savegames
: Buying/Selling price doesn't properly affect the growth of mercantile skill
: followers from east empire company quest will fight each other if combat happens with anything
: Journal can be scrolled indefinitely with a mouse wheel
: Follower not leaving party on quest end
: Key bindings not always saved correctly
: Spell merchants selling racial bonus spells
: segmentation fault on load saves.
: Jump sounds are not controlled by footsteps slider, sound weird compared to footsteps
: PC suffers silently when taking damage from lava
: Dwarven Sceptre collision area is not removed after killing one
: Dalin/Daris Norvayne follows player indefinitely
: East Empire Company faction rank breaks during Raven Rock questline
: 0 strength = permanently over encumbered
: Shrine blessing in Maar Gan doesn't work
: Enchanted items do not recharge
: Editor: OpenCS script compiler doesn't handle member variable access properly
: Dagoth Ur already dead in Facility Cavern
: Fighters Guild Quest: The Code Book - dialogue loop when UMP is loaded.
: Animation of 'Correct UV Mudcrabs' broken
: Alchemy window - Removing ingredient doesn't remove the number of ingredients
: Missing mouse-over text for non affordable items
: [MOD: Tamriel Rebuilt] Crashing when trying to enter interior cell "Ruinous Keep, Great Hall".
: Ienith Brothers Thiev's Guild quest journal entry not adding
: Imperial males greeting with "I've heard of your crimes..." warning.
: Subrecord error SCDT
: Editor: Special case implementation for top-level window with single sub-window
: Editor: Sub-Window re-use settings
: Font colors import from fallback settings.
: Editor: Open sub-views in a new top-level window
: Editor: magic effect table
: Editor: Path Grid table
: Editor: Sound Gen table
: Death and LevelUp music
: Editor: Request UniversalId editing from table columns
: Targeting console on player
: Editor: Render terrain
: Editor: add column for CellRef's global variable
: Editor: use ESM::Cell's RefNum counter
: Redden player's vision when hit
: Spellcasting for non-biped creatures
: Editor: Run OpenMW with the currently edited content list
: Move AI temporary state out of AI packages
: Replace char type in records
© 2006-2017 Jean-Philippe Lang