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Repository
openmw-0.22
100%
81 issues
(
81 closed
— 0 open)
Time tracking
Estimated time
2
.00
hours
Issues by
Tracker
Status
Priority
Author
Assignee
Category
Bug
60/60
Feature
19/19
Task
2/2
Related issues
Bug #311
: Potential infinite recursion in script compiler
Bug #355
: Keyboard repeat rate (in Xorg) are left disabled after game exit.
Bug #382
: Weird effect in 3rd person on water
Bug #387
: Always use detailed shape for physics raycasts
Bug #420
: Potion/ingredient effects do not stack
Bug #429
: Parts of dwemer door not picked up correctly for activation/tooltips
Bug #434
: Object movement between cells not properly implemented
Bug #502
: Duplicate player collision model at origin
Bug #509
: Dialogue topic list shifts inappropriately
Bug #513
: Sliding stairs
Bug #515
: Launcher does not support non-latin strings
Bug #525
: Race selection preview camera wrong position
Bug #526
: Attributes / skills should not go below zero
Bug #529
: Class and Birthsign menus options should be preselected
Bug #530
: Lock window button graphic missing
Bug #532
: Missing map menu graphics
Bug #545
: ESX selector does not list ESM files properly
Bug #547
: Global variables of type short are read incorrectly
Bug #548
: Cell record loading in ESMTool broken
Bug #550
: Invisible meshes collision and tooltip
Bug #551
: Performance drop when loading multiple ESM files
Bug #552
: Don't list CG in options if it is not available
Bug #555
: Character creation windows "OK" button broken
Bug #558
: Segmentation fault when Alt-tabbing with console opened
Bug #559
: Dialog window should not be available before character creation is finished
Bug #560
: Tooltip borders should be stretched
Bug #562
: Sound should not be played when an object cannot be picked up
Bug #565
: Water animation speed + timescale
Bug #567
: Editor fails at loading non-English ESX files
Bug #569
: Loading multiple ESM's breaks Sellus Gravius' dialogue
Bug #572
: Better Bodies' textures don't work
Bug #573
: OpenMW doesn't load if TR_Mainland.esm is enabled (Tamriel Rebuilt mod)
Bug #574
: Moving left/right should not cancel auto-run
Bug #576
: components/bsa/bsa_file.cpp:39:16: error: no member named 'runtime_error' in namespace 'std'
Bug #577
: Left Gloves Addon causes ESMReader exception
Bug #579
: Unable to open container "Kvama Egg Sack"
Bug #581
: Mimicking vanilla Morrowind water
Bug #583
: Gender not recognized
Bug #586
: Wrong char gen behaviour
Bug #587
: "End" script statements with spaces don't work
Bug #589
: Closing message boxes by pressing the activation key
Bug #590
: Ugly Dagoth Ur rendering
Bug #591
: Race selection issues
Bug #593
: Persuasion response should be random
Bug #595
: Footless guard
Bug #599
: Waterfalls are invisible from a certain distance
Bug #600
: Waterfalls rendered incorrectly, cut off by water
Bug #605
: Crash when moving actor across cell
Bug #607
: New beast bodies mod crashes
Bug #608
: Crash in cell "Mournhold, Royal Palace"
Bug #611
: OpenMW doesn't find some of textures used in Tamriel Rebuilt
Bug #615
: Meshes invisible from above water
Bug #617
: Potion effects should be hidden until discovered
Bug #619
: certain moss hanging from tree has rendering bug
Bug #621
: Batching bloodmoon's trees
Bug #623
: NiMaterialProperty alpha unhandled
Bug #628
: Launcher in latest master crashes the game
Bug #633
: Crash on startup: Better Heads
Bug #636
: Incorrect Char Gen Menu Behavior
Bug #637
: No resolution options in the drop down menu of Launcher when DirectX is chosen
Feature #29
: Allow ESPs and multiple ESMs
Feature #94
: Finish class selection-dialogue
Feature #149
: Texture Alphas
Feature #237
: Run Morrowind-ini importer from launcher
Feature #286
: Update Active Spell Icons
Feature #334
: Swimming animation
Feature #335
: Walking animation
Feature #360
: Proper collision shapes for NPCs and creatures
Feature #367
: Lights that behave more like original morrowind implementation
Feature #463
: Editor: New Document Dialogue
Feature #465
: Editor: Improve appearance of operations widget
Feature #466
: Editor: abort function for operations
Feature #467
: Editor: Open Document Dialogue
Feature #477
: Special local scripting variables
Feature #494
: Editor: add an application icon
Feature #528
: Message boxes should close when enter is pressed under certain conditions.
Feature #543
: Add bsa files to the settings imported by the ini importer
Feature #594
: coordinate space and utility functions
Feature #625
: Zoom in vanity mode
Task #464
: Refactor launcher ESX selector into a re-usable component
Task #624
: Unified implementation of type-variable sub-records
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