Sergey "Shnatsel" Davidoff
- 03:52 PM OpenMW Bug #4313: Non-humanoid creatures are capable of opening doors
- > Do we have the bonewalkers contained?
> Yes... unless they figure out how to open doors.
Sorry, couldn't he...
- 03:55 AM OpenMW Bug #3621: Anti-Aliasing doesn't work on AMDGPU-PRO 16.40 driver
- Actually, Rx480 with AMDGPU-PRO seems to perform worse than the old driver, with draw ops sometimes taking up to 25ms...
- 03:50 AM OpenMW Bug #2808: [AMD] Objects occasionally appear to be fully lit
- > Has anyone on Linux tried the new AMDGPU driver stack yet? I'm curious if that has the issue as well.
Yep, same ...
- 03:49 AM OpenMW Bug #3621 (Closed): Anti-Aliasing doesn't work on AMDGPU-PRO 16.40 driver
- This sounds like a driver bug, but I thought I'd file it for the record.
After upgrading from HD6770 on r600g driv...
- 11:35 PM OpenMW Bug #3555: SetInvisible command should not apply graphic effect
- If it is a bug that mods already rely on, it will have to be recreated.
- 06:28 AM OpenMW Bug #3413: Alt tabbing crashes the game
- Here's a step-by-step instruction:
# open Terminal
# copy-paste the following: export SDL_VIDEO_MINIMIZE_ON_FOCUS...
- 11:51 AM OpenMW Bug #3419: OpenMW does not respect Nvidia monitor soft-rotation when in fullscreen
- Works properly for me on Ubuntu 16.04 on the open-source r600g driver that handles all this through RandR. So this is...
- 04:25 PM OpenMW Revision 5c8756cb (openmw): Add composite icon for exterior cell controls in scene view, along wi...
- 02:18 PM OpenMW Revision c2c81c6b (openmw): Reversed the location of original state and current state in scene vi...
- 05:44 PM OpenMW Bug #3239: Music from "Morrowind 2" persists even after unloading the mod
- So the fix would be to remove the data folder from the config file altogether?
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