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Total time: 159.50 hours

Project Date User Activity Issue Comment Hours
OpenMW05/20/2013Joel GraffDevelopmentBug #785: OpenCS fails to buildSolved?1.00
OpenMW05/24/2013Torben CarringtonDevelopmentBug #793: AIWander Isn't Being Passed The Repeat Parameter1.00
OpenMW08/03/2013Joshua WhiteDesignFeature #721: OpenMW-CS: Better initial size and position for newly opened subviewsThe way QT handles sub-windows8.00
OpenMW09/02/2013Marc BouvierDevelopmentFeature #881: Editor: Allow only one instance of OpenCSThis is including research and implementation on QtSingleApplication which was abandoned to use QSharedMemory.20.00
OpenMW03/28/2014Jeffrey HainesDevelopmentFeature #953: Trader goldGold reset delay is now implemented. 5.00
OpenMW03/29/2014Jeffrey HainesDevelopmentFeature #1233: Bribe gold is placed into NPCs inventoryGold is now put into inventory receivers when bribing.2.00
OpenMW03/29/2014Jeffrey HainesDesignFeature #1154: Not all NPCs get aggressive when one is attackedRecognized role of combat and aicombat 2.00
OpenMW03/30/2014Jeffrey HainesDevelopmentFeature #1154: Not all NPCs get aggressive when one is attackedNPC's will agro against player. 2.00
OpenMW04/02/2014Jeffrey HainesDevelopmentFeature #73: Crime and PunishmentCrimes are now detected and punished. 4.00
OpenMW04/23/2014Thomas LuppiDevelopmentBug #1098: Unlocked evidence chests should get locked after new evidence is put into them2.00
OpenMW05/02/2014Jeffrey HainesDevelopmentBug #1262: 0.29.0 - Rest Until Healed causes hangTried to confim1.00
OpenMW08/28/2014Stanislav BobrovDevelopmentFeature #1616: Editor: Body part record verifier16.00
OpenMW08/15/2015Jeffrey HainesDesignBug #2781: sleep interruption is a little off (is this an added feature?)Worked with tester, no problem was found with code or compiler. Bug unique to his system. Closed pending future occurrences.2.00
OpenMW08/01/2016Justin SaneDevelopmentBug #3451: Feril Salmyn corpse isn't where it is supposed to be0.50
OpenMW09/13/2017Dark LocqDevelopmentBug #4098: [Mod] South Wall, Den of Iniquity: collisions cause a huge fps dropInstalled, tested, figured out workaround2.00
(26-40/40) Per page: 25, 50

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