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# Project Tracker Status Priority Subject Assignee Updated
4424OpenMWBugNewNormal[macOS] Cursor is either empty or garbage when compiled against macOS 10.13 SDK05/24/2018 10:13 PM
4421OpenMWFeatureFeedback neededNormalAuto Saves05/21/2018 08:43 PM
4419OpenMWBugNewNormalBitter Coast Sounds dragonflies are not rendered05/23/2018 09:57 AM
4418OpenMWBugNewLowMac modifier key remapping partially supported05/18/2018 03:48 PM
4416OpenMWBugNewNormalmacOS: Non-music files crash the game when they are tried to be played05/18/2018 09:13 PM
4414OpenMWFeatureNewNormalHandle duration of EXTRA SPELL magic effect05/13/2018 07:14 PM
4411OpenMWBugNewNormalReloading a saved game while falling prevents damage in some cases05/06/2018 06:51 PM
4405OpenMWBugConfirmedNormalNo default terrain in empty cells when distant terrain is enabled05/22/2018 05:29 PM
4404OpenMWFeatureNewNormalOpenMW-CS: Alphabetize effects dropdown menu when editing a spell05/01/2018 08:07 PM
4401OpenMWBugConfirmedNormalOpenMW-CS: Cannot add record for magic effect04/25/2018 01:12 PM
4398OpenMWFeatureNewNormalNPC visual effect when hit with "projectile-like" magic04/21/2018 02:31 PM
4397OpenMWFeatureNewNormalDoor AI: support for activators (bar doors, elevetors, levers, etc)05/15/2018 07:06 PM
4396OpenMWBugNewNormalIssues with parts of the minimap not showing up correctly (i.e. blank).04/25/2018 03:25 PM
4394OpenMWBugFeedback neededNormalQuick load behaviour is inconsistent with original engine04/22/2018 05:49 PM
4389OpenMWBugNewNormalNPC's lips do not move if his head model has the NiBSAnimationNode root node04/13/2018 11:54 AM
4387OpenMWBugFeedback neededNormalKwama Egg Sacks show black artifacts when viewed from a distance05/17/2018 02:01 AM
4386OpenMWBugConfirmedNormal[Windows] Crash when speed is too high04/23/2018 05:48 PM
4384OpenMWBugConfirmedNormalResist Normal Weapons only checks ammunition for ranged weapons04/09/2018 11:08 AM
4383OpenMWBugConfirmedNormalBow model obscures crosshair when arrow is drawn04/23/2018 05:43 PM
4382OpenMWBugConfirmedNormalSound output device does not change when it should04/08/2018 11:16 PM
4380OpenMWBugNewNormal(Mod)Fatal Error While Fighting Minotaur (Shotn)04/23/2018 05:48 PM
4378OpenMWBugConfirmedNormalEditor: No range restrictions on magic effects used in a spell04/15/2018 10:16 AM
4376OpenMWFeatureNewNormalImprove processing of the "Respawn" flag04/08/2018 05:48 AM
4374OpenMWBugNewNormalPlayer rotation reset when nearing area that hasn't been loaded yet04/03/2018 04:05 AM
4373OpenMWBugNewNormalCTD when attacking Ennodius Caro (TR) with enchanted shoes on05/15/2018 08:23 PM
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