setMagicka and setFatigue have no effect
Actors::calculateDynamicStats overrides the value set via console. From vanilla testing, it appears that magicka and fatigue should only be recalculated when any of the affecting attributes change.
Also, setDynamic console commands should also set the current value.
(RM-951 from redmine: created on 2013-11-15 by scrawl ., , closed on 2013-12-29 by scrawl .)