OpenMW has issues when running on Big Endian CPU
Currently, OpenMW is playable only on machines which have Little Endian CPUs (like 80x86 and compatibles).
Main issue here is reading/writing Morrowind data files, especially ESM files.
#4 Updated by Jeffrey Haines about 1 year ago
Yes it's still a problem, but in terms of being an issue we'll likely act upon it's pretty much "won't fix."
I see this as better left Closed or Rejected until it becomes relevant again.
Leaving issues open that are abandoned and likely not fixable isn't really healthy for our bug tracker/statistics.
#5 Updated by Jeffrey Haines about 1 year ago
Also I did make a mistake, this should be rejected not closed.
As per the bug reporting guidelines:
"Rejected - The issue was invalid. This can happen for several reasons:...
3. The bug is not reasonably fixable due to constraints outside of our control."
I think we can reasonably assume our target software architecture is x86 little endian. So the likely hood we'd continue to support big endian is unreasonable, therefore we should reject this until we have a reason to think it will be resolved and closed.
#6 Updated by Miroslav Remák about 1 year ago
Fixing this is certainly not outside of our control. In fact, it doesn't even seem that difficult to do, it's just lots of work. The only thing rejecting this (perfectly valid) bug would achieve is deter potential developers from working on it.
Also, we're already "supporting" multiple architectures, some of which are big-endian: https://packages.debian.org/sid/openmw#pdownload
#9 Updated by Miroslav Remák about 1 year ago
@Jeffrey: Point is some people who download OpenMW from official sources can't play the game at all. There is no harm in keeping this bug up other than it bothering you because you're not affected by it. I am not going to discuss this further. If you want to, take it to the forums.