Exterior cell transitions trigger screen fade-out instead of just displaying a progress bar
I tried commenting out @mViewer->getCamera()->setCullMask(MWRender::Mask_GUI|MWRender::Mask_PreCompile);@ in loadingscreen.cpp, and it seems to fix the issue, but that can't be the proper solution, as that file haven't been changed since 0.43, where such behaviour isn't present.
(RM-4321 from redmine: created on 2018-02-09 by Anton Uramer, )
Edited by redmine