Opaque textures
The commit 9180089a has turned all texture materials (ie. flames, leaves, mist, etc) completely opaque on my system. I have a vague idea that the problem may be related to the either the osg::ref_ptr s introduced or the shareAttribute. I tried altering all the osg::ref_ptr allocation to regular pointers and commenting out all the calls to shareAttribute and then the problem disappeared. I however may have introduced a major memory-leak by doing so, so that can probably not be used as a fix.
(RM-4302 from redmine: created on 2018-01-20 by Bent Bisballe Nyeng, , closed on 2018-01-23 by nobody)
Edited by redmine