Bug #4291
Non-persistent actors that started the game as dead do not play death animations
Start date:
01/10/2018
% Done:
100%
Reproducibility:
Always
Operating system:
Other
Severity:
Minor
Description
In vanilla, NPCs defined with 0 health in the CS directly appear as corpses if they have "corpses persist" checked, but otherwise still play a death animation first.
This is more of a report for the sake of completion. I don't know of an actual mod it would negatively affect.
History
#1
Updated by Alexei Dobrohotov 3 months ago
- Category set to Animation
#3
Updated by Alexei Dobrohotov 25 days ago
- Subject changed from (mod) NPCs defined with 0 health but no "corpses persist" do not play death animations to Non-persistent actors that started the game as dead do not play death animations
- Status changed from New to Confirmed
- Operating system changed from Windows to Other
#4
Updated by Alexei Dobrohotov 25 days ago
- Status changed from Confirmed to Resolved
- Assignee set to Alexei Dobrohotov
- Target version set to openmw-0.44
- % Done changed from 0 to 100
#5
Updated by Alexei Dobrohotov 23 days ago
- Status changed from Resolved to Confirmed
- Target version deleted (
openmw-0.44)
Not actually resolved.