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Bug #4291

(mod) NPCs defined with 0 health but no "corpses persist" do not play death animations

Added by rot tor 13 days ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
01/10/2018
% Done:

0%

Reproducibility:
Always
Operating system:
Windows
Severity:
Minor

Description

In vanilla, NPCs defined with 0 health in the CS directly appear as corpses if they have "corpses persist" checked, but otherwise still play a death animation first.

This is more of a report for the sake of completion. I don't know of an actual mod it would negatively affect.

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