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Bug #4291

Non-persistent actors that started the game as dead do not play death animations

Added by rot tor 3 months ago. Updated 23 days ago.

Status:
Confirmed
Priority:
Low
Category:
Animation
Target version:
-
Start date:
01/10/2018
% Done:

100%

Reproducibility:
Always
Operating system:
Other
Severity:
Minor

Description

In vanilla, NPCs defined with 0 health in the CS directly appear as corpses if they have "corpses persist" checked, but otherwise still play a death animation first.

This is more of a report for the sake of completion. I don't know of an actual mod it would negatively affect.

History

#1 Updated by Alexei Dobrohotov 3 months ago

  • Category set to Animation

#2 Updated by rot tor 2 months ago

It seems to get mannequins flushed in some mods: #4307

#3 Updated by Alexei Dobrohotov 25 days ago

  • Subject changed from (mod) NPCs defined with 0 health but no "corpses persist" do not play death animations to Non-persistent actors that started the game as dead do not play death animations
  • Status changed from New to Confirmed
  • Operating system changed from Windows to Other

#4 Updated by Alexei Dobrohotov 25 days ago

  • Status changed from Confirmed to Resolved
  • Assignee set to Alexei Dobrohotov
  • Target version set to openmw-0.44
  • % Done changed from 0 to 100

#5 Updated by Alexei Dobrohotov 23 days ago

  • Status changed from Resolved to Confirmed
  • Target version deleted (openmw-0.44)

Not actually resolved.

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