Support #4282

Models cannot load body parts

Added by letrea a 4 months ago. Updated 3 months ago.

Target version:
Start date:
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Operating system:


When attempting to play Morrowind GOTY using a fresh install from Steam or GOG, I get the following error on the menu after it loads the .esm files:

Error adding NPC part: Can't find attachment node Right Foot

This repeats for every bodypart. Starting a new game, I get those errors again, along with:
Warning: addAnimSource: can't find bone 'bip01 spine 2' in meshes\xbase_anim_female.nif (referenced by meshes\xbase_anim.kf)

Also for every body part. The player starts inside of a wall of the boat, and cannot move or use any other controls after the NPC interaction happens that enables controls. Loading a save, the first person view is the skybox. In third person, I can see the world normally but my character is invisible, their weapons however are not.

System information:

OpenMW version 0.43.0
Revision: 7367899634

OS: Arch Linux x86_64
Kernel: 4.14.5-1-ARCH
CPU: AMD FX-6100 (6) @ 3.310GHz
GPU: AMD Radeon HD 7870 GHz Edition
GPU Driver: xf86-video-ati


#1 Updated by letrea a 3 months ago

Even going as far back to commits from June of 2016, I'm still getting this error. So unfortunately I can't git diff.

#2 Updated by scrawl . 3 months ago

  • Tracker changed from Bug to Support

Since no one else is reporting this, it's more than likely an issue with your installation.
1.) Make sure there are no files (left over from a mod or some such) in ~/.local/share/openmw/data or some other path that are overriding your original BSA data files.
2.) Check openmw.cfg for any data paths that you did not intend to use.

#3 Updated by letrea a 3 months ago

I have no doubt that it's specific to my setup, but even after an entire purge of all openmw related directories and using a fresh install of vanilla Morrowind, I'm still getting this error. I suspect it to be a driver issue or something similar.

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