AiTravel package issues break some Tribunal quests
During the Tribunal quest "An Assassination Attempt", the assassins spawned in as normal but became stuck on each other in the doorway and were unable to follow their scripted movement. While the player can still kill the assassins and continue the quest, the bug prevents the scene from playing out as intended.
A similar issue was seen with the "Infidelities" quest, where Taren Andoren followed his script properly up until he reached Velyna Seran, at which point he became stuck trying to path around her. In this case the issue breaks the quest, though using rest/wait will cause Taren to finish his pathing and allow the player to continue.
Both issues occured on every attempt, including an attempt at "Infidelities" using a different character. Both cases involve sneaking NPCs following scripted movement that forces them to path around other NPCs in close quarters, so the issue is presumably due to some combination of pathfinding and NPC collision boxes. The issue is not present in vanilla, though Taren Andoren does attempt to path through Velyna Seran for a moment in vanilla before coming to a rest. (He revolves around her counter-clockwise in vanilla before coming to a stop, while in OpenMW he revolves around her clockwise and becomes stuck continually trying to sneak through her.)
Version is OpenMW .42 win32 with GoTY Edition (CD) and only official plugins installed.
(RM-4230 from redmine: created on 2017-11-29 by Feather Mind, , relates #1901 (closed))