Project

General

Profile

Bug #4179

NPCs do not face target

Added by Randy Davin 24 days ago. Updated 11 days ago.

Status:
Closed
Priority:
Normal
Category:
Animation
Target version:
Start date:
10/29/2017
% Done:

100%

Reproducibility:
Always
Operating system:
Other
Severity:
Normal

Description

If there are several NPC fighting you, they will not face you when attacking. Instead they face the nearest? actor.

I had a situation where i fought against 2 bandits and 1 kwama forager in the wilderness. The bandits head faces the kwama forager but they are attacking the player, so it looks awkward during the battle.

screenshot005.jpg View (337 KB) Randy Davin, 10/29/2017 11:04 PM

screenshot006.jpg View (338 KB) Randy Davin, 10/29/2017 11:04 PM

screenshot007.jpg View (338 KB) Randy Davin, 10/29/2017 11:04 PM

Associated revisions

Revision 8c0dcd8b (diff)
Added by Andrei Kortunov 12 days ago

Do not track a nearest actor during combat and pursue (bug #4179)

History

#1 Updated by Randy Davin 24 days ago

#2 Updated by Miloslav Číž 24 days ago

I'd say having the "screenshot saved" text in the screenshot is maybe another issue.

#3 Updated by Randy Davin 24 days ago

Miloslav Číž wrote:

I'd say having the "screenshot saved" text in the screenshot is maybe another issue.

I agree, it should only show up after the screenshot is taken.

#4 Updated by Alexei Dobrohotov 24 days ago

Well, it does only show up after a screenshot is taken, but it isn't hidden when a new screenshot is taken during its period of display.

#5 Updated by Randy Davin 24 days ago

Alexei Dobrohotov wrote:

Well, it does only show up after a screenshot is taken, but it isn't hidden when a new screenshot is taken during its period of display.

Unfortunately for me, thats not the case. But I realised that if the screenshot is taken in a lower fps, the text doesnt show up.

#6 Updated by Randy Davin 24 days ago

Jaynet Pogi wrote:

Unfortunately for me, thats not the case. But I realised that if the screenshot is taken in a lower fps, the text doesnt show up.

Edit: tested with lower fps again(by setting framerate limit), but it was not the case. Its inconsistent on my end. Try taking screenshots indoors, it probably happens quite often than outdoors in game.

#7 Updated by scrawl . 19 days ago

Please post a new issue for the screenshot taken message.

#8 Updated by scrawl . 19 days ago

  • Status changed from New to Confirmed

If there are several NPC fighting you, they will not face you when attacking. Instead they face the nearest? actor.

Confirmed. We should probably make it so fighting actors always face to their target.

#9 Updated by Alexei Dobrohotov 19 days ago

  • Subject changed from Npc do not face target to NPCs do not face target
  • Category set to Animation

#10 Updated by Andrei Kortunov 12 days ago

  • Status changed from Confirmed to Resolved
  • Assignee set to Andrei Kortunov
  • Target version set to openmw-0.44
  • Operating system changed from Windows to Other

#11 Updated by Alexei Dobrohotov 11 days ago

  • Status changed from Resolved to Closed
  • % Done changed from 0 to 100

Also available in: Atom PDF