Cycling through weapons does not skip broken ones
Bug or Feature, not sure. Steps to reproduce:
- equip a weapon
- have at least 2 broken weapons and 1 good conditioned weapon
- press the [ or ] key to cycle
- you cant cycle to the good conditioned weapon.
What it should do is skip the broken weapons, and go to the next good one.
This "feature" is good, because if your current weapon is broken during combat, you can easily switch to a good weapon using the bracket key, and do not need to reopen the inventory and check which weapon is still in good condition to be used. Quite troublesome when you have lots of (broken) weapons in the inventory.
V0.42.
(RM-4104 from redmine: created on 2017-09-14 by Randy Davin, , closed on 2017-09-17 by Andrei Kortunov)
Edited by redmine