Archers don't attack if the arrows have run out and there is no other weapon
I found seriously problem in archer's combat AI, because of which the archer can be easy opponent. Let me remind you of the "iron" rule of archers: bows and crossbows are useless, if there are no arrows.
To reproduce this problem do this
#3 Updated by Andrei Kortunov about 1 month ago
- Status changed from New to Feedback needed
- Priority changed from High to Normal
- Severity changed from Major to Normal
Which OpenMW version are you use? IIRC, this bug was fixes in 0.43 (NPC will try to use spells, other weapon, magic items or hand-to-hand attack).
Also, an archer (NPC or creature) should not summon a bow if there are no arrows.
Yes, we should rework Bound items spells priority. I already have a code to fix this issue (https://github.com/akortunov/openmw/tree/bounditems), but this code is a quite old. I will rework it and create a PR later.