Move player data from MWWorld::Player to the player's NPC record
Currently MWWorld::Player holds copies of various pieces of player data while the actual player record is not updated.
Affects player's name, gender, race, class and birthsign.
Note: We need the dynamic ESM record storage to implement this properly. After or during loading the player NPC ID should be moved from static to dynamic.
(RM-402 from redmine: created on 2012-09-13 by Marc Zinnschlag, , closed on 2012-11-08 by Artem Kotsynyak)
Edited by redmine