Script GUI
In my opninon, A great addition for post version 1.0.
To be able to create scripts/triggers using GUI. It would make morrowind scripting more dynamic, easier to make and understand.. especially for newbies.
For EXAMPLE, the Script Gui will consist of 3 parts :
Event: Condition: Action:
If i want a messagebox to appear when i open a chest only when i have a specific item, the script/trigger should look something like this...
EVENT: - \other events can be , , etc...
CONDITION: - opened to \equal or not equal - has item equal to \true or false
ACTION: -Create a Messagebox button titled -Set = LastCreatedButton -Create a Messagebox button titled -Set = LastCreatedButton -Show for -Change the title of to -If Then Else Multiple Functions If to Then open Else ...More functions...blabla.. etc. etc..
Also create a global variable editor Variables can be real, integer, boolean(true or false), race, sound, string, trigger, spells, item, messagebox ... etc etc...
Any thoughts would be appreciated..
(RM-3990 from redmine: created on 2017-08-04 by Randy Davin, )