CPU/GPU usage should stop when the game is minimised
OpenMW 0.41, Windows 10 x64
OpenMW uses a lot of CPU while I play. I understand fixing something like that is already on your radar. But in the meantime it would be nice if OpenMW stopped using the CPU while it's minimised. It uses like 100% of one core, 50% of another core, then a bit of 3 more cores, regardless of whether it's in the foreground or in the background. That's a lot of heat unexpected from something that's minimised.
GPU usage doesn't stop either when I minimise the game but it's not that high.
uses a lot of CPU while I play
By default, the game renders as many frames as it can. You can add framelimit or vsync to your settings if you want.
On Linux, I get 0% CPU/GPU usage when the game window is minimized. Maybe there is a Windows specific bug? Can someone else confirm it?