Combat AI: enchanted weapons have too high rating
In current implementation spells and enchantments in OpenMW have much higher rating than weapons. In this case enchanted low-end weapons have higher priority than high-end non-enchanted weapons. For example: Iron war axe: 5.0 rating Daedric waraxe: 20.0 rating Iron sparkaxe: 5.0+100.0=105.0 rating
We should normalize spells priority as vanilla Morrowind does. Related to #3916 (closed).
(RM-3937 from redmine: created on 2017-06-28 by Andrei Kortunov, , closed on 2017-07-31 by Andrei Kortunov, relates #3916 (closed))
Edited by redmine