Dark texture rendering with some texture replacers
Using OpenMW 0.41 Linux amd64 generic build, some texture replacers are rendered very dark. I have Morrowind, Tribunal, and Bloodmoon installed. I have an Nvidia graphics card with proprietary drivers on Ubuntu 16.04 LTS.
I installed the mod Native Armors Hires Styles, which is a pluginless texture replacer for armors. Under default OpenMW settings (mipmap nearest), the armors are very dark. Setting mipmaps to none makes them appear correctly.
To reproduce the problem, I have included a bonemold cuirass replacement texture (no mesh required). Go to Balmora and look at the Hlaalu guard. I also included screenshots with mipmap set to nearest and none. There are no errors in the log.
(RM-3904 from redmine: created on 2017-06-04 by Jason Stroud, )
Attachments: tx_a_bonemold_cuirass00.dds uncompressed.diff