Editor: Edit functions in terrain texture editing mode
When an unselected piece of terrain is clicked with the primary edit button the texture from the brush button is applied to an area of the terrain specified by the current brush.
When a selected piece of terrain is clicked with the primary edit button the texture from the brush button is applied to all selected terrain tiles.
When the user clicks a piece of terrain with the secondary edit button the brush button is set to use the texture on this terrain tile.
#2 Updated by Nelsson Huotari 10 days ago
- % Done changed from 10 to 40
Rough one-click-editing for point, circle and square editing are implemented in my local branch, creating a temporary array for land texture grid, and modifying it through world view. Only clicking works, and there's no actual painting. Modifying data isn't yet properly implemented through command-system.
Proper development of this feature waits until the brush button -feature is finished.
Here's a video of current development phase, although the video still has a bugged circle algorithm that is improved in my local branch.