Bodyparts with multiple NiTriShapes are not handled correctly
OpenMW does not handles bodyparts with multiple NiTriShapes well (see screenshots attached).
Tested with Robert's bodies and New Argonian Bodies.
Robert's bodies: problems with chest and groin.
New Argonian Bodies: problems with chest and tail.
Ok, then I know what it is:
This optimizer 'blacklist' needs to be adapted to recognize '<Bone>*' in addition to '<Bone>' (just like the actual filtering here)