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Bug #3766

DisableLevitation does not remove visuals of preexisting effect

Added by rot tor 9 months ago. Updated 4 months ago.

Status:
Closed
Priority:
Normal
Category:
Scripting
Target version:
Start date:
02/22/2017
% Done:

100%

Reproducibility:
Always
Operating system:
Windows
Severity:
Minor

Description

DisableLevitation does prevent new levitation effects exactly as it originally did,

but if a Levitation effect is already active and DisableLevitation is called, the spell effect is still displayed at the bottom right and the purple ring under the player's feet is still there (however the player no longer levitates and does fall down).

Associated revisions

Revision 04eb4ea6 (diff)
Added by Andrei Kortunov 7 months ago

Check for disabled levitation (fixes #3766)

Revision bfdde026
Added by scrawl . 7 months ago

Merge pull request #1260 from akortunov/levitationfix

Purge existing levitation effects when levitation is disabled (fixes #3766)

History

#1 Updated by Andrei Kortunov 7 months ago

I can confirm this bug. We check DisableLevitation only when casting a new spell, but we also should purge existing levitation effects.

#2 Updated by Alexei Dobrohotov 7 months ago

  • Category set to Scripting
  • Status changed from New to Resolved
  • Target version set to openmw-0.43

#3 Updated by Andrei Kortunov 7 months ago

  • Status changed from Resolved to Closed
  • % Done changed from 0 to 100

#4 Updated by Alexei Dobrohotov 4 months ago

  • Assignee set to Andrei Kortunov

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