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Bug #3759

Bar doors end up "flipped"

Added by E. P. about 1 year ago. Updated 5 months ago.

Status:
Confirmed
Priority:
Normal
Assignee:
-
Category:
Animation
Target version:
Start date:
02/18/2017
% Done:

0%

Reproducibility:
Always
Operating system:
Other
Severity:
Normal

Description

They look good when I first see them. They look good after I interact with them. But then after I leave the area and come back, I end up with this:

(this was in Suran).

Screen Shot 2017-02-18 at 03.12.43.png View (2.24 MB) E. P., 02/18/2017 09:14 PM

History

#1 Updated by Miroslav Remák about 1 year ago

  • Status changed from New to Confirmed
  • Target version set to openmw-0.42
  • Operating system changed from MacOS to Other

Same thing if you disable and re-enable them.

#2 Updated by scrawl . about 1 year ago

Related to rotation order differences for manually rotated objects.

This also happens in vanilla MW when you save and load the game, but not when leaving and re entering the cell (probably because the cell state itself is kept in some kind of cache).

#3 Updated by Marc Zinnschlag about 1 year ago

  • Target version changed from openmw-0.42 to openmw-0.43

#4 Updated by Alexei Dobrohotov 7 months ago

  • Category set to Animation
  • Target version changed from openmw-0.43 to openmw-1.0

#5 Updated by Andrei Kortunov 5 months ago

I can not confirm the "enter/leave cell" part.
About "disable/enable": the bar appears as on the screenshot, but then immediately switches to the proper state.
Looks like something changed since this bugreport was opened.

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