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Bug #3647

Multi-effect spells play audio louder than in Vanilla

Added by Aussiemon (mrohrlach) 10 months ago. Updated 20 days ago.

Status:
Closed
Priority:
Normal
Category:
Sound/Other Media
Target version:
Start date:
12/05/2016
% Done:

100%

Reproducibility:
Always
Operating system:
Other
Severity:
Minor

Description

In OpenMW, spells with multiple effects play every effect's audio (both casting and projectile, it seems) at full volume. In Vanilla, multiple effect seem to be played at lower volume to compensate.

Save files for comparison are attached. Tested in current build, Windows 10 x64.

Vanilla0000.ess (967 KB) Aussiemon (mrohrlach), 12/05/2016 02:42 AM

OpenMWSpellSounds.omwsave (323 KB) Aussiemon (mrohrlach), 12/05/2016 02:42 AM


Related issues

Duplicated by OpenMW - Bug #3806: Spells with the same effect multiple times can get very loud Rejected 03/24/2017
Duplicated by OpenMW - Bug #4005: Almsivi Restoration multiplies cast sound Rejected 08/06/2017

Associated revisions

Revision 1aaa8a76 (diff)
Added by Andrei Kortunov 20 days ago

Allow to play only one copy of given sound at time (bug #3647)

Revision d749b7f2
Added by scrawl . 20 days ago

Merge pull request #1426 from akortunov/multiplesoundfix

Allow to play only one copy of given sound at time (bug #3647)

History

#1 Updated by Aussiemon (mrohrlach) 10 months ago

Possibly related to #3490

Further discussion here

#2 Updated by Alexei Dobrohotov 6 months ago

  • Duplicated by Bug #3806: Spells with the same effect multiple times can get very loud added

#3 Updated by Andrei Kortunov about 1 month ago

  • Duplicated by Bug #4005: Almsivi Restoration multiplies cast sound added

#4 Updated by Andrei Kortunov about 1 month ago

  • Status changed from New to Confirmed
  • Operating system changed from Windows to Other

#5 Updated by Alexei Dobrohotov 20 days ago

  • Status changed from Confirmed to Resolved
  • Assignee set to Andrei Kortunov
  • Target version set to openmw-0.43

#6 Updated by Alexei Dobrohotov 20 days ago

  • Status changed from Resolved to Closed
  • % Done changed from 0 to 100

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