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Bug #3559

Incorrect particle system scaling

Added by scrawl . about 1 year ago. Updated 17 days ago.

Status:
Confirmed
Priority:
Normal
Assignee:
-
Category:
Rendering
Target version:
Start date:
09/21/2016
% Done:

0%

Reproducibility:
Always
Operating system:
Other
Severity:
Normal

Description

Most noticably, this affects the area vfx of certain spells.

See discussion: https://github.com/OpenMW/openmw/pull/1051#issuecomment-248221404


Related issues

Duplicated by OpenMW - Bug #4214: Size of the light spell collision VFX depends on the effect area Rejected 11/17/2017

History

#1 Updated by Alexei Dobrohotov 2 months ago

  • Status changed from New to Confirmed

#2 Updated by Alexei Dobrohotov 17 days ago

  • Target version set to openmw-1.0

#3 Updated by Alexei Dobrohotov 6 days ago

  • Duplicated by Bug #4214: Size of the light spell collision VFX depends on the effect area added

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