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Bug #3538

Candle flame partially disappears at certain angle

Added by Stefan van Bodegraven about 1 year ago. Updated 2 months ago.

Status:
Confirmed
Priority:
Normal
Assignee:
-
Category:
Rendering
Target version:
Start date:
09/09/2016
% Done:

0%

Reproducibility:
Always
Operating system:
Windows
Severity:
Normal

Description

See attached screenshots. This occurred in the Balmora Fighter's Guild when looking down at the candle by the entrance. It only happens when the tapestry is behind it. I was able to reproduce it with a Vanilla install.

I'm using version 0.40 on 64 bit Windows 10.

screenshot000.png View (1.24 MB) Stefan van Bodegraven, 09/09/2016 06:24 PM

screenshot001.png View (1.39 MB) Stefan van Bodegraven, 09/09/2016 06:24 PM

History

#1 Updated by R. D. about 1 year ago

I'm pretty sure this happens in the original game, too. Is that what you mean by vanilla install? Or do you mean playing with no mods?

#2 Updated by scrawl . about 1 year ago

That is a limitation of transparency sorting that we probably won't ever fix. Even though there exist solutions (e.g. depth peeling) the performance impact of these rendering techniques would be inappropriate.

#3 Updated by Stefan van Bodegraven about 1 year ago

R. D. wrote:

I'm pretty sure this happens in the original game, too. Is that what you mean by vanilla install? Or do you mean playing with no mods?

Yeah, that's what I meant.

#4 Updated by Stefan van Bodegraven about 1 year ago

Stefan van Bodegraven wrote:

R. D. wrote:

I'm pretty sure this happens in the original game, too. Is that what you mean by vanilla install? Or do you mean playing with no mods?

Yeah, that's what I meant.

Sorry I meant to say without mods.

#5 Updated by scrawl . about 1 year ago

  • Target version set to openmw-future

#6 Updated by Alexei Dobrohotov 2 months ago

  • Category set to Rendering
  • Status changed from New to Confirmed

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