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Bug #3476

Creatures do not stop chasing character

Added by Vuko Drakkainen over 1 year ago. Updated 2 months ago.

Status:
Confirmed
Priority:
Normal
Assignee:
-
Category:
AI
Target version:
Start date:
07/25/2016
% Done:

0%

Reproducibility:
Always
Operating system:
Other
Severity:
Major

Description

After exploring different cells without killing creatures when I return to one of them all creatures that I previously encountered run in my direction to attack me. In those cells there is also huge frame rate drop. F3 shows that this is physics problem. It might be related to #3410.


Related issues

Related to OpenMW - Bug #1930: Followers are still fighting if a target stops combat with a leader Confirmed 09/19/2014
Related to OpenMW - Bug #2172: [Quest: The Frostmoth Smugglers] Saenus Lusius doesn't stop attacking smuggler leader Rejected 11/30/2014
Duplicated by OpenMW - Bug #2567: Monsters don't stop chasing the player (and the fight music doesn't end) until the player or the monster is dead. Rejected 05/18/2015

History

#1 Updated by Jeffrey Haines 11 months ago

  • Priority changed from High to Normal

#2 Updated by scrawl . 9 months ago

  • Subject changed from Creatures dos not stop chasing character to Creatures do not stop chasing character

#3 Updated by Andrei Kortunov 3 months ago

I noted that we do not have a check MWMechanics::canFight(), if a target was moved too far.
How do vanilla Morrowind calculate maximum combat distance?

#4 Updated by Andrei Kortunov 3 months ago

  • Status changed from New to Confirmed

Looks like we forget to remove AiCombat package if a target is not in AI processing range anymore.

#5 Updated by Andrei Kortunov 3 months ago

Also we should remove AiCombat packages when teleporting.

Note: vanilla Morrowind is not affected by this bug, because Morrowind does not have AiCombat AI package.

#6 Updated by Andrei Kortunov 3 months ago

  • Related to Bug #1930: Followers are still fighting if a target stops combat with a leader added

#7 Updated by Andrei Kortunov 3 months ago

  • Related to Bug #2172: [Quest: The Frostmoth Smugglers] Saenus Lusius doesn't stop attacking smuggler leader added

#8 Updated by scrawl . 3 months ago

Note: vanilla Morrowind is not affected by this bug, because Morrowind does not have AiCombat AI package.

Yes, I think the best way to fix all these issues is to not handle combat as part of the AI package list.

#9 Updated by Alexei Dobrohotov 3 months ago

  • Duplicated by Bug #2567: Monsters don't stop chasing the player (and the fight music doesn't end) until the player or the monster is dead. added

#10 Updated by Will Herrmann 2 months ago

  • Target version set to openmw-0.43
  • Operating system changed from Linux to Other

#11 Updated by scrawl . 2 months ago

  • Target version changed from openmw-0.43 to openmw-1.0

#12 Updated by scrawl . 2 months ago

  • Category changed from 8 to AI

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