Bug #3476
Creatures do not stop chasing character
Start date:
07/25/2016
% Done:
0%
Reproducibility:
Always
Operating system:
Other
Severity:
Major
Description
After exploring different cells without killing creatures when I return to one of them all creatures that I previously encountered run in my direction to attack me. In those cells there is also huge frame rate drop. F3 shows that this is physics problem. It might be related to #3410.
Related issues
History
#1
Updated by Jeffrey Haines over 1 year ago
- Priority changed from High to Normal
#2
Updated by scrawl . about 1 year ago
- Subject changed from Creatures dos not stop chasing character to Creatures do not stop chasing character
#3
Updated by Andrei Kortunov 8 months ago
I noted that we do not have a check MWMechanics::canFight(), if a target was moved too far.
How do vanilla Morrowind calculate maximum combat distance?
#4
Updated by Andrei Kortunov 8 months ago
- Status changed from New to Confirmed
Looks like we forget to remove AiCombat package if a target is not in AI processing range anymore.
#5
Updated by Andrei Kortunov 8 months ago
Also we should remove AiCombat packages when teleporting.
Note: vanilla Morrowind is not affected by this bug, because Morrowind does not have AiCombat AI package.
#6
Updated by Andrei Kortunov 8 months ago
- Related to Bug #1930: Followers are still fighting if a target stops combat with a leader added
#7
Updated by Andrei Kortunov 8 months ago
- Related to Bug #2172: [Quest: The Frostmoth Smugglers] Saenus Lusius doesn't stop attacking smuggler leader added
#9
Updated by Alexei Dobrohotov 8 months ago
- Duplicated by Bug #2567: Monsters don't stop chasing the player (and the fight music doesn't end) until the player or the monster is dead. added
#10
Updated by Will Herrmann 7 months ago
- Target version set to openmw-0.43
- Operating system changed from Linux to Other