Monster Respawn tied to Quicksave
So this is the first time I have tried OpenMw. I am using version 0.39.
If I kill a creature in a dungeon, remove its corpse, quicksave, then reload that save, every creature who has been killed and removed respawns. This only happens if you remove the corpse.
When reloading a save, it seems that creatures can respawn as different creatures.
I have only started the game, so I don't know if the bug is localized to the area around Seyda Neen,
(RM-3388 from redmine: created on 2016-05-07 by James Porter, , closed on 2016-05-08 by scrawl ., duplicates #3425 (closed))
Edited by redmine