Targeted spells go through targets
As far as I remember this happened most often with Nix-Hounds and Skeletons.
Windows 8.1 64bit
- Status changed from New to Confirmed
- Category set to Physics
- Target version set to openmw-0.41
I noticed this happen a few times when shooting at an NPC that was running towards me.
- Target version changed from openmw-0.41 to openmw-0.42
- Target version changed from openmw-0.42 to openmw-future
- Target version changed from openmw-future to openmw-1.0
Does rayTest take in account actor movement?
Just a guess: if no, a projectile can be placed inside target collision box (#3059) or even behind it during actor movement phase.
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