Wrong water reflection along banks
At certain points along banks the water is not reflecting the land.
The spots seem to have the same color as the fog, check the pictures.
OpenMW 0.39 release
Windows 8.1 64bit
reflect actors = false
refraction = false
rtt size = 512
shader = true
(Same artifact is present with every shader enabled setting.)
#2 Updated by scrawl . over 1 year ago
- Subject changed from 0.39 Wrong water reflection along banks to Wrong water reflection along banks
- Status changed from New to Confirmed
- Priority changed from Normal to Low
This issue is really hard to avoid with the type of reflection that is normally used in games. Could be fixed with screen space reflections, but they have other downsides (can't reflect objects that are off screen).