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Bug #3339

Toggling POV is not possible during most animations

Added by Alex Cooper over 1 year ago. Updated 3 months ago.

Status:
Confirmed
Priority:
Low
Assignee:
-
Category:
Animation
Target version:
Start date:
04/10/2016
% Done:

0%

Reproducibility:
Always
Operating system:
Other
Severity:
Normal

Description

Unable to switch 1st/3rd person camera if fainted due to low fatigue fist fighting. I'm not sure if this is intended but it would be better if I were able to switch the camera once fainted.


Related issues

Duplicated by OpenMW - Bug #4040: Switching to first person briefly interrupts swimming Rejected 08/26/2017

History

#1 Updated by scrawl . over 1 year ago

  • Priority changed from Normal to Low
  • Target version changed from openmw-0.39 to openmw-future

The problem is that the 1st/3rd person animations are completely different, so it's not that simple to switch from one camera mode to another while an animation is already playing. This also affects swinging weapons, getting hit, etc. Unlikely to change before the 1.0 release.

#2 Updated by Alexei Dobrohotov 3 months ago

  • Subject changed from Can not change 1st/3rd person camera fainted to Toggling POV is not possible during most animations
  • Category set to Animation
  • Status changed from New to Confirmed
  • Operating system changed from Windows to Other

#3 Updated by Alexei Dobrohotov 3 months ago

  • Duplicated by Bug #4040: Switching to first person briefly interrupts swimming added

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