High field of view results in first person rendering glitches
With a fully drawn Bonemomold Long Bow the arrow appears cut off and there are other glitches. Always happens with Dumner and Black Panther racers, and only during animations such as being hit on Khajiit race.
I have slightly increased FOV from the defaults, that may be the cause of the bug.
Tested on OpenMW v0.37 from the official PPA. Screenshots illustrating the issue as well as openmw.cfg and settings.cfg are attached.
(RM-3051 from redmine: created on 2015-12-01 by Sergey "Shnatsel" Davidoff, , closed on 2015-12-08 by scrawl ., relates #858 (closed))
Attachments: openmw.cfg settings.cfg