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Feature #3012

Engine: overarching gravity: make objects sink/rise in water and fall in the air

Added by Who Knows about 2 years ago. Updated 2 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Physics
Target version:
Start date:
11/13/2015
% Done:

0%

Severity:
Normal

Description

ATM items simply appear on the ground when they are dropped in water as well as in the air.
It would be nice if there was overarching gravity so that all matter (that doesn't levitate/fly) falls to the ground and sinks to the bottom or rises to the surface.

A silver mace should fall from the sky and sink in water. A chitin* would probably always float to the surface. Maybe there can be an automatic calculation if the displaced water is heavier than the item or not related to it's measurements and weight.


Related issues

Related to OpenMW - Feature #2162: Physics New 11/27/2014

History

#1 Updated by scrawl . about 2 years ago

#2 Updated by scrawl . about 2 years ago

  • Target version set to openmw-future

#3 Updated by Stuart Moore almost 2 years ago

Certain things - like Tarhiel - could be adversely affected by this. This probably should be a feature of a post-1.0 OpenMW that is not (universally) enabled for Morrowind.

#4 Updated by Who Knows almost 2 years ago

Hm, yes … the sound timing when he hits the ground could be wrong if he falls faster or slower.
I'm sure this can handled somehow.

BTW: It's object ID of Tarhiel is "argonian guy" although he's not Argonian, at all. :D

#5 Updated by Alexei Dobrohotov 2 months ago

  • Category set to Physics

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