Editor: Rename "Original creature" field
TES3-CS names this "Sound gen creature" which is more precise. IMO, better would be "sound ID" or "creature sound ID"
./openmw-cs > new/load > MW.esm > objects > new entry > creature > "Original creature"
Let's say I clone a creature - a dreugh - because it's easier to achieve with the CS. But I want to make a minotaur, hence I change everything from name to how it looks like. Then I think that the alit sound would fit the minotaur, why would "alit" be the "original creature"? "alit" is a mp3/wav file in the filesystem. It's usually used for the alit creature, but it is not the alit "as whole".
The other way around: assumedly I create a new (not cloned) creature. How would I know that "Original creature" would be the field where I can set a sound for my creature?
(RM-2897 from redmine: created on 2015-08-29 by Who Knows, , closed on 2018-05-18 by Alexei Dobrohotov)