AFAIK SetScale can already be used for proportional scaling (xy)
x xor y would be nice too, especially if it could be done for any object in the game world.
As well it is desirable to set this for a class like all NPC or all Orks or all rocks ... and not (only) on a specific reference/instance.
Is there something like setting a class variable possible, planned, doable? If scaling is defined there?