OpenMW: make (long) hair flow over the torso instead of into the torso
Right now it "enters" the upper back and does not seldom reappear lower again.
Maybe the hair can be segmented and the position of the segments be calculated by taking the shape of the torso and arms/shoulders as well as other segments into account. This might be extended to make it work with cloth like coats, shirts... too. Maybe the algotithm can be made independed from what the (N)PC is wearing by using the shape of all together and rendering the hair then. The use of helms and such would be a special case.