OpenMW-CS: Testing variables on other objects and scripts does not work
A mod I am testing contains this script segment
If ( "11AA_Laura".follownow == 1 )
Set "11AA_Laura".wandertype To 1
Set "11AA_Laura".wandertimer To 90
Setting Object.variable to something appears to work from other tests on other mods but the testing of the Object.variable throws a validation error in OpenMW-CS, the . is a reserved special character. The unique object 11AA_Laura does contain the variables declared in its script and the script apparently works in vanilla.