64-bit compatibility for OS X
Adding 64-bit compatibility includes messing with Cocoa since 64bit OIS requires it.
Examples can be found in source of Ogre samples.
#2 Updated by Nikolay Kasyanov over 5 years ago
looks like I'm stuck for now.
Got problems with in-game resolution change: input strangely works, rendering glitches.
http://www.ogre3d.org/forums/viewtopic.php?f=2&t=70415&p=463304#p463304 related ogre thread (no useful info though)