Failing dialogue scripts in french Morrowind.esm
Journal "DA_Boethiah" 60 Player->RemoveItem "Gold_001" 2 000 Player->RemoveItem "bk_Boethiah's Glory_unique" 1 AddItem "Gold_001" 2 000 AddItem "bk_Boethiah's Glory_unique" 1 StartScript ShrineBoethiah AddTopic "sanctuaire de Boéthia"
Fails to compile with error:
error line 2, column 36 (000) Unexpected numeric value
This script works in original MW, though not as intended (will remove just 2 gold instead of the intended 2000).
And a very similar example:
; Savile Imayn ; Journal "B3_ZainabBride" >= 35; item "Potion_T_Bug_musk_01" >= 1; item "gold_ 0001" >= 1 000; CHOICE 4; player->AddItem "Key_SavileCageKey" 1 addtopic "Falura Llervu" player->removeitem "gold_001" 1 000 additem "gold_001" 1 000 Journal "B3_ZainabBride" 40
(RM-2208 from redmine: created on 2014-12-13 by scrawl ., , closed on 2014-12-13 by scrawl .)